Wolf is one of the most popular games in golf, and also one of the most frequently misunderstood.

Wolf

(Also known as [alternateNames])

HOW TO PLAY

The player who tees off first is the wolf, and each hole the order rotates (i.e. if the order on #1 is 1,2,3,4 then the order on #2 is 4,1,2,3). The primary responsibility of the wolf is to select the teams for that hole. Consequently, the first option the wolf has is to play alone. If made prior to hitting his tee shot, then that player is going Blind Lone Wolf, and if after, merely Lone Wolf (see scoring implications below).

If the wolf is not Lone, then he has the option of selecting a partner. The key aspect of Wolf is that you must select your partner after he or she hits his tee shot but before the next player shoots. If the wolf has not selected a partner when the last player tees off, the last player is automatically on the wolf’s team.

After each hole, the players on the winning team earn a point. In the case that a player elected to go Lone Wolf, he or she earns two points, and in the case a player goes Blind Lone Wolf, he or she earns three points. Points are paid to and from all players, so in a game of $1 Wolf with four players, players win or lose $2 if there is no Lone Wolf. A Lone Wolf would win $2 from each of three players or lose a total of $3 on a hole, and a Blind Lone Wolf would win $3 from each of three players or lose a total of $3 per hole.

VARIATIONS & PRESSES

It is most common for points to carry to the next hole in the event of a tie, but some players play without carries. Additionally, presses are common in Wolf and double the points wagered on that hole if accepted. Lastly, an underutilized aspect of Wolf is that a player can reject a the selection of the Wolf and become the Lone Wolf for that hole.

GAME OPTIONS

two players no
three players yes
four players yes
five players yes
yes handicaps
individuals yes
teams no
multi group no
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Wolf Example Scorecard

Wolf

#

P1

P2

P3

P4

1
Par 4
1
4
W
5
1
4
P
6
2
Par 4
1
5
6
BW
1
4
1
5
3
Par 3
4
4
2
3
LW
4
4
Par 4
1
3
P
4
5
1
5
W
5
Par 5
1
5
W
6
1
5
P
6
6
Par 4
4
5
W
4
P
4
7
Par 5
7
P
2
5
4
W
2
3
8
Par 3
3
4
P
4
3
W
9
Par 4
2
4
W
5
5
2
4
P
OUT
Par 36
6
39
2
44
5
38
6
40

HOLE BY HOLE

Hole 1 – For the first hole, P1 (the wolf) hits a decent tee shot, but elects to wait for a partner. P2 hits a ball in the woods, but after P3 hits one down the center, P1 selects P3 to be his partner. The best ball of P2 and P4 is a bogey, which loses to the par the wolf and his partner shoot on the hole. P1 and P3 receive a point.

Hole 2 – Steaming from his loss on hole 1, P2 declares blind lone wolf before his tee shot on hole 2. Had he won the hole, he would have won 3 points for the hole, but instead loses a point to each of the three other players. Also of note, if the hole had been a tie, only 1 point would carry forward to the next hole.

Wolf SUMMARY

Player Points $$
P1 6 $10
P2 2 $-22
P3 5 $2
P4 6 $10

FINAL NOTES

Final Payouts – In a per point or stroke match, payouts are typically made to and from each player in the group. A sample calculation for P1 would be, +4 +1 +0 strokes from P2, P3, and P4 respectively for a net total or 5 points or $10 at $2 per point.

Wolf Ratings

Bet Opportunities

8/10

Luck Factor

8/10

Handicap Friendly

3/10

Customization

8/10
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